[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] [stopmusic] [Dialog] [Background(image="bg_desert03_d",screenadapt="coverall")] [Delay(time=1)] [playsound(key="$d_avg_snowstormlp", loop=true, channel="bgs",volume=0)] [SoundVolume(volume=0.8, channel="bgs",fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Effect(name="$e_sand",layer = 1)] [Delay(time=2)] 弗里斯顿不明白为什么女儿要约自己在这里见面。 [CameraShake(duration=0.3, xstrength=5, ystrength=15, vibrato=10, randomness=50, fadeout=true, block=true)] [playsound(key="$d_avg_fssand")] [name="特雷弗·弗里斯顿"]...... [name="特雷弗·弗里斯顿"]这里可不算度假的好去处,鞋里太容易进沙子。 [name="特雷弗·弗里斯顿"]嗯,歇一歇吧。 他坐在沙丘上,脱下皮鞋。而倾倒下来的沙尘却随风扑向了他的脸,弄得他很狼狈。 [name="特雷弗·弗里斯顿"]咳咳,咳咳...... [name="特雷弗·弗里斯顿"]这也太不体面了——礼服?我为什么要穿全套的礼服? [name="特雷弗·弗里斯顿"]...... [name="特雷弗·弗里斯顿"]她为什么约我来这? [dialog] [playsound(key="$d_avg_fssand")] [StopSound(channel="bgs", fadetime=2)] 通讯没有任何回应,他只能在黄沙中茫然地踱步,他呼唤着女儿的名字。 无人回应他,直到夜色来临。 [dialog] [playMusic(intro="$bar_intro",key="$bar_loop", volume=0.6)] [Background(image="bg_desert03_n",screenadapt="coverall",fadetime=3)] [playsound(key="$d_avg_crwddiscuss_outside", loop=true, channel="bgs",volume=0)] [SoundVolume(volume=0.2, channel="bgs",fadetime=4)] [Delay(time=4)] [name="特雷弗·弗里斯顿"]......派对? 他循着声音找了过去,看到了远处沙丘上张灯结彩的营地。 他听到了女儿熟悉的笑声,他欣喜若狂地狂奔而去。 [dialog] [SoundVolume(volume=0.5, channel="bgs",fadetime=1)] [playsound(key="$d_avg_snowrun", loop=true, channel="a",volume=1)] [CameraShake(duration=1.5, xstrength=15, ystrength=15, vibrato=30, randomness=90, fadeout=true, block=true)] [StopSound(channel="a", fadetime=1)] [Delay(time=1)] [name="“女儿”"]你还是赶来了我的婚礼,爸爸! 那头金发让弗里斯顿几乎要哭出来。 [name="特雷弗·弗里斯顿"]......我找了你很久,我的晨光。 [name="特雷弗·弗里斯顿"]这是你的婚礼? [name="“女儿”"]当然,典礼快开始了,我们过去吧。 [name="“女儿”"]我们会挽着手走过红毯。祝福我吧,爸爸。 弗里斯顿想要牵住她的手,可总也够不到。 [name="“女儿”"]......你不想祝福我吗? [stopmusic(fadetime=2)] [name="特雷弗·弗里斯顿"]不......不......不是这样......我—— [StopSound(channel="bgs", fadetime=2)] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Delay(time=1)] [Background(image="38_g8_storage",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [playMusic(intro="$loneliness_intro",key="$loneliness_loop", volume=0.6)] [playsound(key="$d_avg_energybody")] [name="特雷弗·弗里斯顿"](未知语言)......我—— [name="失落的声音"]......你不想祝福我吗? [name="特雷弗·弗里斯顿"](未知语言)......我的晨光? [dialog] [charslot(slot="m",name="avg_npc_537_1#1$1",duration=1.5)] [delay(time=2)] [name="克丽斯腾"]你也并不期许我们看到那片真实的星空? [charslot] [name="特雷弗·弗里斯顿"](未知语言)......你不是我的晨光。 [name="特雷弗·弗里斯顿"](未知语言)我已经离开了家?这个地下掩体,我记得—— [name="特雷弗·弗里斯顿"](未知语言)“保存间”。 [charslot(slot="m",name="avg_npc_537_1#1$1")] [name="克丽斯腾"]......你不再回应我的请教了吗? [charslot] [name="特雷弗·弗里斯顿"](未知语言)克丽斯腾。你是克丽斯腾...... [name="特雷弗·弗里斯顿"](未知语言)我听说过你,不不,我见过你......不对,我是从哪知道了你? [name="特雷弗·弗里斯顿"](未知语言)我从没认识过你—— [Dialog] [stopmusic(fadetime=2)] [playsound(key="$d_avg_doorknob")] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [name="特雷弗·弗里斯顿"](未知语言)哪个混蛋关上了我的灯?! [name="弗里斯顿"](未知语言)该死! [name="弗里斯顿"]为什么要把我关在这里? [name="Friston-3"]这又是某种无聊的恶作剧吗?可露希尔! [Dialog] [charslot] [Delay(time=1)] [Background(image="bg_rhodesbedroom",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [playMusic(intro="$sjoyasorrow_intro",key="$sjoyasorrow_loop", volume=0.6)] 弗里斯顿发现自己被满房间的“照片”完全淹没了,而一本《泰拉全物种详考》的书册正盖在他的镜头模组上。 或许也算不上照片......他从未去过照片中的任何地方,也无法去到照片里的任何地方。 大量的照片上只印刷着零碎的影像。 沙丘、篝火、营地、金色的头发,还有那间暗无天日的保存间。 [Dialog] [charslot(slot="m",name="avg_4093_frston_1#1$1",duration=1)] [Delay(time=2)] [name="Friston-3"]......梦? [charslot(slot = "m", focus = "n")] 弗里斯顿做了一个梦。Friston-3做了一个梦。 而他更是打印了自己的梦。 [charslot(slot="m",name="avg_4093_frston_1#1$1")] [name="Friston-3"]......我不该有做梦的功能才对,是可露希尔偷偷上传了新的固件吗? [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="bg_rhodesengineeringroom",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [charslot(slot="m",name="avg_npc_1723_1#11$1")] [name="可露希尔"]弗里斯顿先生,我现在没有时间和你争论! [name="可露希尔"]我可以非常明确地向你保证,我绝对绝对没有给你上传任何能让你做梦的固件。 [name="可露希尔"]PRTS的异常越来越严重,备用指挥系统上线也还需要时间。 [name="可露希尔"]......还得手动分配工作项,我现在眼睛已经快盯不过来了!而且某些区域已经完全失去了联系,情况完全不明—— [charslot(slot="m",name="avg_4093_frston_1#1$1")] [name="Friston-3"]放轻松,可露希尔。 [name="Friston-3"]我并不是想要和你争论,只不过是在尝试排除引发我身体出现罕见故障的原因。 [name="Friston-3"]我们既然已经排除了固件报错和硬件故障的可能性,那—— [name="Friston-3"]...... [charslot(slot="m",name="avg_npc_1723_1#8$1")] [name="可露希尔"]怎么了? [charslot(slot="m",name="avg_4093_frston_1#1$1")] [name="Friston-3"]可露希尔,回答我一个很重要的问题...... [name="Friston-3"]驱动我核心运转的能源是什么? [charslot(slot="m",name="avg_npc_1723_1#8$1")] [name="可露希尔"]欸,当然是源石。 [charslot(slot="m",name="avg_4093_frston_1#1$1")] [name="Friston-3"]你们的改型作业平台几乎都是源石驱动? [charslot(slot="m",name="avg_npc_1723_1#11$1")] [name="可露希尔"]......弗里斯顿先生,你的语气很可怕。你想说什么? [charslot(slot="m",name="avg_4093_frston_1#1$1")] [name="Friston-3"]可露希尔,你是一个天才。 [charslot(slot="m",name="avg_npc_1723_1#11$1")] [name="可露希尔"]啊? [charslot(slot="m",name="avg_4093_frston_1#1$1")] [name="Friston-3"]你能想到提前切断所有改型作业平台与PRTS的连接,但恐怕这远远不够。 [dialog] [charslot] [PlaySound(key="$d_avg_erthshkng", volume=0.7)] [CameraShake(duration=1.5, xstrength=10, ystrength=10, vibrato=30, randomness=90, fadeout=true, block=true)] [charslot(slot="m",name="avg_npc_1723_1#3$1")] [name="可露希尔"]嗯?怎么了?为什么突然开始颠簸了? [stopmusic(fadetime=2)] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Delay(time=1)] [Background(image="bg_room_2",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [playMusic(intro="$warm_intro",key="$warm_loop", volume=0.6)] [charslot(slot="m",name="avg_281_popka_1#2$1",duration=1.5)] [delay(time=2)] [charslot(slot = "m", focus = "n")] 泡普卡是被不断闪烁的亮光弄醒的。她看向舷窗外,却并没有发现任何异样。 [charslot(slot="m",name="avg_281_popka_1#1$1")] [name="泡普卡"]......今天的天气很好,好像没有要下雨的样子。 [dialog] [charslot(slot = "m", focus = "n")] [PlaySound(key="$d_avg_erthshkng", volume=0.7)] [CameraShake(duration=1.5, xstrength=10, ystrength=10, vibrato=30, randomness=90, fadeout=true, block=true)] [charslot(slot="m",name="avg_281_popka_1#8$1")] [name="泡普卡"]是,是其他人在外面训练弄出来的动静吗? [charslot(slot="m",name="avg_281_popka_1#2$1")] [name="泡普卡"]咦......PRTS的通讯还是没有恢复吗? [charslot(slot="m",name="avg_281_popka_1#4$1")] [name="泡普卡"]唔,今天好像是去舰外隔离带出外勤的日子,先去找梓兰姐姐报道吧。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Delay(time=1)] [Background(image="bg_rhodesupperdeck",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [charslot(slot="m",name="avg_281_popka_1#5$1")] [name="泡普卡"]哈切~大家,都去哪了? [charslot(slot="m",name="avg_281_popka_1#2$1")] [name="泡普卡"]好安静呀......梓兰姐姐现在在哪呢?唔,联系不上...... [charslot(slot="m",name="avg_281_popka_1#2$1")] [name="泡普卡"]先去食堂看看吧。 [name="泡普卡"]食堂、食堂是在这边—— [charslot(slot = "m", focus = "n")] 睡眼蒙眬的泡普卡闭着眼睛也知道从甲板走到食堂的路线。 她太熟悉罗德岛了—— [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(slot="m",name="avg_281_popka_1#8$1")] [name="泡普卡"]欸,欸,啊啊啊啊! [dialog] [playsound(key="$bodyfalldown1",volume=0.6)] [CameraShake(duration=0.2, xstrength=10, ystrength=10, vibrato=10, randomness=90, fadeout=true, block=false)] [charslot(slot = "m",posfrom = "0,0", posto = "-50,-40",duration = 0.5)] [charslot(duration=0.5)] [Delay(time=1)] [name="泡普卡"]好、好痛......泡普卡,好痛...... [charslot] 她发现自己被随意扔在走廊上的工程部箱子绊倒了。 [name="泡普卡"]好像......工程部最近确实在做很多改造,不过这片区域好像早就结束了呀...... [name="泡普卡"]呼,太粗心啦! 她蹲下揉了揉已经不怎么有痛感的膝盖,然后顺手将散落在地上的工具和箱子收到了走廊的边上。 [dialog] [Blocker(a=0.1, r=1, g=1, b=1, fadetime=1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [name="泡普卡"]欸,又是那个光......到底...... [dialog] [playsound(key="$d_avg_clothmovement",volume=0.6)] [charslot(slot = "m",posfrom = "0,-50", posto = "0,0",duration = 1,name="char_281_popka_1#1")] [Delay(time=2)] 她站起身,下意识地看向了一旁的舷窗—— [Dialog] [stopmusic(fadetime=2)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Delay(time=1)] [cgitem(image="cgitem_60_i07_1", style="cg",layer = 2)] [Image(image="60_i07",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [cgitem(image="cgitem_60_i07_2", style="cg", afrom = 0, ato = 1, aduration = 3,layer = 1,pfrom = "0,-22",pto = "0,-22")] [Delay(time=1)] [playMusic(intro="$suspenseful_intro",key="$suspenseful_loop", volume=0.6)] 泡普卡看到了许多奇怪模样的人。 [name="泡普卡"]她们,是谁......? [name="泡普卡"]......是新来的客人吗? [name="泡普卡"]泡普卡记得,舷窗的那一边好像是甲板,她们是迷路了吗? [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)] [charslot] [hidecgitem(image="cgitem_60_i07_2")] [Image(image="60_i07",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] 她快速地在走廊中前进,但越走却越疑惑,于是她渐渐慢了下来...... [Dialog] [cgitem(image="cgitem_60_i07_2", style="cg", afrom = 0, ato = 1, aduration = 2,layer = 1,pfrom = "0,-22",pto = "0,-22")] [Delay(time=2)] [name="泡普卡"]为什么,每一扇舷窗上都能看到她们? [name="泡普卡"]...... [Dialog] [playsound(key="$transmission")] [Delay(time=2)] [name="泡普卡"]梓、梓兰姐姐,这里是泡普卡。 [name="泡普卡"]通讯系统好像还是有异常,我不知道你那边现在能不能收到......泡普卡的讯息。 [name="泡普卡"]你有发现一些奇怪的事情吗? [Dialog] [playsound(key="$d_gen_transmissionget")] [Delay(time=2)] 通讯中依旧没有传回梓兰的声音。 [name="泡普卡"]...... [Dialog] [cgitem(image="cgitem_60_i07_2", style="cg", layer = 1,pfrom = "0,-22",pto = "-40,-22", pduration = 30)] [name="舷窗外的模糊声音"](未知语言)当真正的毁灭......面前......无能为力...... [Dialog] [name="舷窗外的模糊声音"](未知语言)......平等的结局...... [name="泡普卡"]欸,她们,在说话吗?听不清...... [name="泡普卡"]......嗯,还是先执行任务要紧,梓兰姐姐她们是不是已经在舰外隔离带等泡普卡了...... [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Delay(time=1)] [image] [hidecgitem(image="cgitem_60_i07_1")] [hidecgitem(image="cgitem_60_i07_2")] [Background(image="bg_rhodesupperdeck",screenadapt="coverall")] [playsound(key="$rungeneral")] [CameraShake(duration=3, xstrength=25, ystrength=10, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [charslot(slot="m",name="avg_281_popka_1#2$1",duration=1)] [Delay(time=1)] [name="泡普卡"]......先左转...... [name="泡普卡"]再直走,然后推开门...... [name="泡普卡"]然后就是离舰通道—— [Dialog] [playsound(key="$d_avg_gatecloz")] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [playsound(key="$d_avg_elevator", loop=true, channel="bgs",volume=0)] [SoundVolume(volume=0.5, channel="bgs",fadetime=2)] [Delay(time=1)] [name="泡普卡"]先下降到地面...... [dialog] [playsound(key="$d_avg_explosion",volume=0.3)] [Delay(time=1)] [name="泡普卡"]欸? [dialog] [StopSound(channel="bgs", fadetime=0.5)] [Delay(time=0.5)] [playsound(key="$d_avg_microwave")] [Delay(time=0.5)] [name="泡普卡"]好像到了...... [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="bg_laccolith",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [playsound(key="$d_avg_sandftsingle")] [charslot(slot="m",name="avg_281_popka_1#2$1",duration=1)] [Delay(time=2)] [charslot(slot = "m", focus = "n")] 泡普卡回头看向自己刚刚走出来的离舰通道,却发现它已经消失不见。 [charslot(slot="m",name="avg_281_popka_1#9$1")] [name="泡普卡"]——?! [dialog] [charslot] [playsound(key="$d_avg_fssand",volume=0.7)] [charslot(slot="m",name="char_278_orchid_1#1",duration=1)] [Delay(time=1.5)] [name="梓兰"]泡普卡,我们正找你,大家都到齐了—— [name="梓兰"]......你遇到什么事了吗? [charslot(slot="m",name="avg_281_popka_1#4$1")] [name="泡普卡"]梓、梓兰姐姐,离舰通道......是在这里吗? [charslot(slot="m",name="char_278_orchid_1#4")] [name="梓兰"]离舰通道? [charslot] [dialog] [playsound(key="$transmission")] [interlude(maskid = "group_interclude_vertical_common" ,size = "290,760", style=0 ,switch = true, offset = "0,0", channel = 3,tsfrom = "0,1", tsto="1,1",tsduration = 0.5)] [Delay(time=0.5)] [name="可露希尔"]——滋......所有能够收到通讯......干员注意...... [name="可露希尔"]......不要相信......滋...... [name="可露希尔"]通讯受阻......滋......罗德岛......醒了...... [name="可露希尔"]——警告......滋......再次—— [dialog] [interlude(channel = 3, clear = true,tsduration = 0.5,tsfrom = "1,1", tsto="0,1")] [playsound(key="$p_imp_funnel_end_h")] [Delay(time=1)] [charslot(slot="m",name="avg_281_popka_1#9$1")] [name="泡普卡"]......可露希尔小姐? [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Delay(time=1)] [Background(image="bg_rhodescorner",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [playsound(key="$d_avg_carrobotmove")] [charslot(slot = "m", name = "avg_npc_1726_1#2$1", bstart=0.5,bend=0.8,duration=1)] [Delay(time=1.5)] [name="???"](迷茫地前进) [Dialog] [playsound(key="$d_avg_productdu_attack")] [charslot(slot = "m", name = "avg_npc_1726_1#2$1",duration=1)] [Delay(time=2)] [name="痛苦的“小嘟嘟”"](敌视的架势) [dialog] [charslot(slot="l",name="avg_4178_alanna_1#6$1",duration=0.5)] [Delay(time=0.5)] [playsound(key="$fightgeneral")] [charslot(slot = "l",posfrom = "0,0", posto = "150,0",duration = 0.3)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(slot = "m",posfrom = "0,0", posto = "350,0",duration=0.5,afrom=1,ato=0)] [Delay(time=1)] [name="阿兰娜"]抱歉了,小家伙。可不能再让你伤到其他人了。 [charslot] [dialog] [charslot(slot = "m", name = "avg_npc_1726_1#2$1",duration=0.5)] [charslot(slot ="m", action="shake", power=6, times=50, duration=0.5)] [Delay(time=1)] [name="痛苦的“小嘟嘟”"](生气地转圈) [charslot(slot="m",name="avg_4178_alanna_1#6$1")] [name="阿兰娜"]为什么你会突然攻击我们? [name="阿兰娜"]虽然暂时弄不清楚,不过本舰应该发生什么怪事了。 [name="阿兰娜"]你这小家伙突然失踪了一段时间,再回来的时候就变成这样了。 [name="阿兰娜"]而且,本舰的构造好像在持续发生变化,我都快迷路了。 [charslot(slot="m",name="avg_4178_alanna_1#2$1")] [name="阿兰娜"]这种感觉太奇怪了。就像是......就像是这艘船—— [charslot(slot="m",name="avg_4178_alanna_1#10$1")] [name="阿兰娜"]活过来了。 [stopmusic(fadetime=2)] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Delay(time=1)] [Background(image="bg_rhodescom",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [playsound(key="$alarmenter")] [Blocker(a=0.3, r=1,g=0.2,b=0.2, fadetime=0.7, block=true)] [Blocker(a=0, r=1,g=0.2,b=0.2, fadetime=0.7, block=true)] [playsound(key="$alarmenter")] [Blocker(a=0.3, r=1,g=0.2,b=0.2, fadetime=0.7, block=true)] [Blocker(a=0, r=1,g=0.2,b=0.2, fadetime=0.7, block=true)] [playMusic(intro="$tense_intro",key="$tense_loop", volume=0.6)] [Decision(options="敌袭警报?", values="1")] [Predicate(references="1")] [charslot(slot="m",name="avg_1037_amiya3_1#10$2")] [name="阿米娅"]这怎么可能......我们明明已经在罗德岛周围设立了隔离带。如果有敌人来袭的话,我们一定会提前收到警告才对。 [Dialog] [charslot(slot="m",focus="n")] [Decision(options="除非......敌人是来自内部。", values="1")] [Predicate(references="1")] [charslot(slot="m",name="avg_1037_amiya3_1#6$2")] [name="阿米娅"]我不确定......我们在总指挥室,现在这里却观测不到罗德岛上任何一处的状态! [name="阿米娅"]向凯尔希医生和其他精英干员发出的消息,也没有得到任何回复...... [Dialog] [charslot(slot="m",focus="n")] [Decision(options="我们去找他们。;先把大家聚集在一起,再想办法解决。", values="1;2")] [Predicate(references="1;2")] [charslot(slot="m",name="avg_1037_amiya3_1#6$2")] [name="阿米娅"]嗯,我来负责保护博士。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)] [focusout(duration=0, type="bg", from=0, to=1, block=true)] [PlaySound(key="$d_avg_icecrystlncrse")] [Background(image="bg_rhodescom",screenadapt="coverall",xScale=1.3, yScale=1.3,x=30)] [curtain(direction = 0,fillfrom = 0.1,fillto = 0.2, fadetime=0.1)] [curtain(direction = 4,fillfrom = 0.1,fillto = 0.2, fadetime=0.1)] [charslot(slot="m",name="avg_npc_1727_1#1$1",afrom=0,ato=0)] [charslot(slot = "m",action="zoom", poszoom = "0.5,0.5", scale=1.3,duration = 0)] [charslot(slot="m",posfrom = "50,0", posto = "0,0",duration=2)] [backgroundTween(duration=1.8, xTo=0,block=false)] [charslot(slot="m",afrom=0,ato=1,duration=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] [Delay(time=0.5)] [name="源石结晶体"](沉默地靠近) [name="阿米娅"]这是——?! [dialog] [PlaySound(key="$d_avg_enemyappear_weird")] [Delay(time=0.5)] [CameraShake(duration=1.2, xstrength=15, ystrength=15, vibrato=50, randomness=90, fadeout=true, block=false)] [focusout(duration=0.5, type="bg", from=1, to=0)] [charslot(slot = "m",action="zoom", poszoom = "0.5,0.5", scale=1,duration = 0.5)] [curtain(direction = 0,fillfrom = 0.2,fillto = 0, fadetime=0.5)] [curtain(direction = 4,fillfrom = 0.2,fillto = 0, fadetime=0.5)] [backgroundTween( xScaleTo=1, yScaleTo=1, duration=0.5,block=false)] [Dialog] [Delay(time=2)] [Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=2)] [Image] [charslot]